Simplygon Unity Integration
1. Download the Simplygon plug-in from the Unity Asset Store
2. Receive 500$ Free Simplygon credits, by registering for a Simplygon Cloud account below.
3. During the Introduction Campaign (i.e. until December 31, 2013) you can Refresh up to 500$ any time you go below 100 credits. (Obviously this offer will not be available after the campaign.) This means you can experiment freely, go crazy, during this period without having to think about cost.
Through our Simplygon Cloud solution Unity users are able to automatically create LODs directly from within the Unity Editor. The Simplygon plug-in is available for download in the Unity Asset Store.
We love Unity and the creative environment it creates. Game development should be about great ideas and the skill to execute them and not about what tools you have access to. To help Unity’s vision to democratize game development we are making Simplygon available for indies and smaller studios, as well as larger Unity developers. Through the cloud solution anyone can utilize Simplygon directly from within the Unity Editor with an affordable pay-per-usage model based on credits.
How It Works
Simplygon Cloud works as an editor plug-in to your Unity Project. From the menus you can access and set all the parameters you want for your LOD model, such as number of LOD steps, reduction ratio, and which Simplygon Components to use. When you click the Optimize button your asset is sent to our Simplygon Cloud servers where it is optimized. Then you can preview the result of the LOD and as soon as you are happy you can download the new asset by clicking "I Accept”.
Once you have paid for the LOD you can redo the process until you are satisfied. As long as you do not change the parameters enough to incur a higher cost, you can re-process the LOD for free within 24 hours. (We will keep your model on the server for 24 hours so you do not need to upload the asset again.)
*Please note that changing the parameters might incur a higher price, if the new settings include more Components or more LOD steps. We cannot reimburse credits if you choose to create a LOD using fewer LOD steps or Components.
Creating LODs with Simplygon Cloud is paid for with Simplygon Credits. Credits cost 1 USD each. Credits are available in different sized packs in the Unity Asset Store. The price for each optimization is determined by the complexity of the model, the number of LOD steps and which Simplygon Components that are utilized. For example creating 4 LODs for a rigged character using MeshLOD, MaterialLOD and BoneLOD will cost more than creating 3 LODs for a static asset just using MeshLOD. (Just like doing it manually, but of course at a fraction of the cost.) The Simplygon plug-in is available for free in the Asset Store.
Polygon reduction the Simplygon way. Our unique methods reduce triangles intelligently and the result is an automated process that guarantees a pixel-perfect LOD chain generation.
A unique and revolutionary technology, ProxyLOD generates a ultra-lightweight replacement mesh for one or more input meshes. This results in a drastic reduction in both poly-count and number of draw calls. Further reduce draw calls using Simplygon's automated material retexturing and casting solution, to create texture atlases to replace multiple, complex materials.
BoneLOD can be set to remove a specific number of bones for a LOD. Optionally, it can be run as a fully automated process, that removes bones which does not influence the result much.
Simplygon LODchains in Unity LODgroups