Expand your reach across platforms
Grow your game's audience, ensuring every player can enjoy it on their preferred device.
In game development, it's common practice to craft 3D assets catering to the most advanced hardware platform you plan to launch for. Yet, these detailed assets can become overly demanding when considered for platforms with lesser computational capacity.
Leverage Simplygon's optimization toolkit to effortlessly adjust your 3D assets, ensuring exceptional performance across a diverse range of devices — all while maintaining the art's original allure. By automating your 3D content optimization processes, you free your artists to focus on their true passion: crafting visually captivating content.
Features in this solution
Quad Reducer
Quad-aware reduction that keeps clean topology and edge flow for character and hard-surface LODs.
Object Aggregation
Combines many objects into one optimized mesh to slash draw calls when porting to constrained platforms.
Distributed Batch Processing
Fans optimization jobs across machines and the Simplygon Grid for studio-scale throughput.
Compute Casting
GPU-accelerated material casting that bakes complex, blended materials into proxy textures at high throughput.
Material Merging
Merges many source materials into one atlased material, collapsing draw calls on the optimized asset.
Geometry Culling
Cuts overdraw by removing geometry that never renders: below-ground, interior, intersecting.





